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Thanks for the reply! At your suggestion, I tried making a build with Unity 2022.3.20f1, which seems to be the latest LTS version of 2022. The same crash occurs when...
Good suggestion! I tried a 1024x1024 video (modified via Handbrake) and the issue still occurs. It's worth noting that I also tried making a build from Unity 2021.3.35f1, same issue....
I commented out the body of the following functions: DecodeUYVY_sRGB DecodeUYVY_Linear DecodeUYVA_sRGB DecodeUYVA_Linear  I made an Android build and attempted to receive 1) NDI Test Pattern and...
Hey @keijiro , I'm happy to try that out but not 100% sure what you mean. Do you want me to change something in the code? I'm not a shader...
Got it. When I select a source with the Keep Alpha bool set to true, the same issue occurs. I will try to capture the issue without revealing any of...
https://github.com/keijiro/KlakNDI/assets/10697313/bad61ffe-2cec-45e9-a0a6-8f08ab9c9964 Here's a video of what happens when I select a source. I tried to capture the screen-tearing that I see in the headset, but it seems every way I...
That function is returning true on the device; testing in NdiReceiver: 
Do you have any other suggestions for things to try? Anything else you'd like me to Log? We are trying to switching our entire app to Vulkan to be able...
I'll give it a try, thanks for the update.
When I select an NDI source, I'm running into a NullReferenceException in FormatConverter. ` var compute = _resources.decoderCompute;` Something's returning null there, presumably _resources. I have another task to focus...