Edward Rowe
Edward Rowe
This is just a thought that came to me. This would be because I'm using regex to rename these files with the supplied name, and $1 is special in regex...
Suggestion from a reviewer. > Would love to see some additional features like: > * Being able to use the result of a regexp capture group in another rename step....
Repro: 1. Open a project that has Mulligan as a Package dependency 2. Right click an asset in Packages folder -> Rename in Bulk 3. Observe Exception log spam. I'd...
As a user, I want to know how up to date my languages are before I press the button to Update. The suggestion is to add a bit of text...
Issue #204 added a new operation, but the wiki has no documentation on it. Add documentation similar to the other operations (ex: https://github.com/redbluegames/unity-mulligan-renamer/wiki/Rename-Operations#to-upper-or-lowercase)
When first launching the window, the first column has a bad size if you right click - Rename assets. It seems to also be broken if you just open the...
Files need to be checked out and marked dirty, including metafiles in the case of Spritesheets with sprites. If a file is locked or can't be checked out it should...
The current asset store upload process has a lot of pain points that can ideally be automated. Here is the process: 1. Merge everything to master after it's passed testing...
In 2019.3, after renaming sprites in a spritesheet, the new names don't show up in the project window until you: * Click and different folder and click back * Ping...
When I added the right click menu item, I removed this feature. Some users may expect it. So it could be an option.