Eli Curtz

Results 18 comments of Eli Curtz

SceneVisibilityManager.DisablePicking can keep you from clicking on them, but as far as I know there's nothing to keep you from selecting it in the hierarchy and then moving it.

I'm curious about the tradeoff between RPC and a simple binary protocol to an open port when it comes to something like PinMAME. How difficult is it going to be...

I was referring to the LISY stuff you had already done as the simple binary protocol, not suggesting a separate one. It does look like there is an experimental gRPC...

The last time I tried to do high speed serial from Unity on my preferred platform (OS X) it required a few extra hoops to get the connection initialized but...

The removal of twips2px seems to have broken all sorts of stuff. I can't get even the original demo swfs to play correctly in anything built from source after Feb...

Sorry, these are mostly utility files for a project that isn't on Github and I guess they got out of sync. I'll look into what's missing and possibly making a...

OK, cleaned it up a little. A clean download seems to build ok now and I added a (completely trivial) example project and scene using the shape data inside a...

The icons are all created dynamically from SVG data in the file VectorShapeIcons.cs. Is it possible there's an issue with your Unity Vector Graphics package? The scene doesn't render anything,...