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A library for libGDX that draws simple shapes using a batch.

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I have an `Image` that I'm using `ShapeDrawerDrawable` as the `Drawable` and it doesn't seem to be applying the rotation on the image when it renders. This works fine if...

I'm trying to find a way to draw a mitered open path with a starting line width different from the ending line width. I'm thinking the approach is likely to...

Would it be possible to add ring segments to Shapedrawer? ![135876399-4044b5eb-64b5-4b75-a721-f8c0bf998d32](https://user-images.githubusercontent.com/5525810/135880987-0b34a15e-2373-4002-a98a-e588000ec37d.png) I have just created a custom function for myself to draw this. Maybe someone else also finds it helpful...

Here's an initial proof of concept regarding Issue #49. There's more work to be done before this can be confidently merged, especially regarding general clean up, the various signatures and...

I'm porting a game from java 2d to libgdx. For lines I'm missing some parts of https://docs.oracle.com/javase/7/docs/api/java/awt/BasicStroke.html As a workaround I draw lines a half a linewith longer on each...

I really like this lib. Would it be possible to use textures as colors? My goal is to draw something like this: ![Unbenannt](https://user-images.githubusercontent.com/20617946/118102532-3564b680-b3d9-11eb-8fae-1fbfbbb9674d.png) But not just in this shape but...

- add `polygon` methods with offset (x/y). This allows to reuse existing vertices arrays instead of recalculating them for every draw call. - add `polygonWireframe` method to draw the outline...

Hi, This is more an help request post than a real issue, but I was wondering if there was any way to make gradients smoother ? Maybe there is a...

Is it possible to draw a rectangle/line segment/path with rounded corners? For example, having a path of waypoints where the start and end don't have sharp corners.