Aku Kotkavuo
Aku Kotkavuo
Hey there! You're welcome, this was a fun little project to work on when StarCraft II was just released. All of the files I used to test `mpyq` with when...
I should add an option to ignore files with unsupported compression types for now.
Looks like LZMA and sparse are relevant wrt. Starcraft II and later games. Python 3.3 added native support for LZMA with a very familiar interface.
Diablo 2 uses PKWare Data Compression Library's Implode (https://support.pkware.com/display/PKZIP/DCL). https://github.com/madler/zlib/blob/master/contrib/blast/blast.c contains an open source C implementation.
Hey there! Thank you so much for doing this. I'd really like to upstream this. Could you make a pull request?
That would be lovely. Earlier when looking at this I found some throw-away implementations of explode / implode around but nothing from PyPI; yours would be the first implementation that...
Sure, I'd appreciate if you could find a reasonably small archive with at least one empty file. For legal reasons it has to be user-generated, though, and preferably with official...
We could of course also create an artificial test-case archive if we can be sure that it matches what is found in the wild.
No, I think #28 fixed that.
What about https://github.com/tomaka/glutin?