Results 231 comments of eadmaster

i've found this is a very easy fix by adding to [this line](https://github.com/kovalensky/tmrr/blob/main/tmrr.php#L854): ```` exit(1); } ```` (`die()` always exit with a `0` status)

some here on windows 10 with a samsung s8, will retry on linux later... EDIT: on linux the error does not appear indeed

Does this allow to have full-RGB colors in the 0-255 range per channel? I've found the current 0-7 range quite restrictive as i lower the brightness values to save current.

related to https://github.com/SupernaviX/vvb/issues/10

sure, no problem.... i still think would be nice having custom shaders to easily experiment with per-game palettes and other effects.

i've made [this feature request to cdemu](https://sourceforge.net/p/cdemu/feature-requests/24/) some years ago, but no progress was made.

a few common file formats i’d like to add: txt, html, md (markdown). These are used for game faqs.

More possible candidate projects to port: - [koreader](https://github.com/koreader/koreader) (lua-based. Supports a lot of formats) - https://github.com/deeice/nupdf - https://github.com/zsoltiv/scomic - https://github.com/rofl0r/SDLBook - [vgedit](https://github.com/vgmoose/vgedit) (txt only, but includes an editor)

there is an [overlay and a shader-based solutions here](https://github.com/libretro/common-shaders/issues/162), btw a core option would be a nice alternative...

thank you for the links, i've subscribed for notifications if there is any update. I also did notice [that alternative Chrome extension you mentioned](https://chromewebstore.google.com/detail/file-management-webdav/famepaffkmmhdefbapbadnniioekdppm), but it seems only in Chinese...