Results 231 comments of eadmaster

for Japanese i've just made a [script to convert ass subtitles to romaji](https://github.com/eadmaster/dotfiles/blob/main/bin/asstransliteratejap.py).

https://github.com/tino/pyFirmata/issues/72

this seems to be possible via the [Universal Clipboard](https://support.apple.com/en-gb/guide/mac-help/mchl70368996/mac), but i'm still looking for a way to access than on linux...

same here, having some static binaries in the Releases section would be nice.

I second this request, a list of (the few) supported games is [here](https://blackfalcongames.net/?p=164).

same here, related issues: - https://github.com/libretro/blueMSX-libretro/issues/149 - https://github.com/libretro/blueMSX-libretro/issues/139

it is the same on the regular linux build actually. Use openmsx if you need savestates.

seems fixed now, although i've noticed the core crashes when loading a state generate with a different machine.

little update: starting to get some colors already! ![Kaze no Klonoa - Moonlight Museum (J) M t1 T+Eng0 511_PowerStone05 -211126-083312](https://user-images.githubusercontent.com/925171/143543990-d1deeb11-4de1-4fab-a92a-dc7b64e5f3cb.png) ![Kaze no Klonoa - Moonlight Museum (J) M t1 T+Eng0...

> Are you doing a straight interpolation between two colors? No, actually i am just [boosting 2 color channels in this palette init function](https://github.com/eadmaster/beetle-wswan-libretro/blob/e5a76b5491c89ba811391c339762fe7d00a221ad/mednafen/wswan/gfx.c#L291). When combined with the current "WS...