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I think what they're referring to is sv_rollangle which is 0 by default in post-25th anniversary game DLLs. Since regameDLL was based on an older build, it doesn't have knowledge...
I removed func_door entities instead, which removed those doors. The map requires more fixes anyway, so I will release a version especially optimized for bots. BTW, I fixed the escape...
The behavior wouldn't be so much different from the third party plugins, so I don't know if it would be really useful.