Dysphie

Results 5 comments of Dysphie

> You can use the return value of File.ReadString to check if you actually read the expected length and your buffer ends with a null The problem is that the...

LGTM! Minor nitpick: Would it make more sense to turn `EntityLump.Length()` into a property? Especially since `EntityLumpEntry.Length` also exists

Fair enough. My reasoning was that the compiler already checks for unused global vars and methodmap functions, and ES are used by developers in a similar fashion. I can't think...

I am not experiencing crashes with my setup - SourceMod Version: 1.12.0.6922 - Map `nmo_cabin` and `nmo_chinatown` - `maps/maphacks/nmo_cabin.txt` or `maps/maphacks/nmo_chinatown.txt`: ```cpp "Maphack" { "pre_entities" { $remove_all { "classname" "random_spawner"...

I'm able to reproduce this in SM 1.12.6940 and [this custom map](https://steamcommunity.com/sharedfiles/filedetails/?id=2859548107) 1) Place the following in `maps/maphacks/nmo_tenkinoko_welkin_t1_3.txt` ```cpp "Maphack" { "pre_entities" { $remove { "targetname" "st4_fall_music2" } // ambient_generic...