Doğa Can Yanıkoğlu
Doğa Can Yanıkoğlu
If anyone is interested with updating Bullet source code to latest version from upstream repository, you can find my own fork here: https://github.com/dyanikoglu/bullet3 This update also needs lots of change...
Hi 👋🏻 While testing seamless travelling in multiplayer environment, I noticed an issue with OnPreLoadMap callback in SpudSubsystem. When a seamless travel happens in a dedicated server environment, OnPreLoadMap is...
Hi. This is kind of complex issue I faced with auto saves for streamed out levels. While testing the feature, I noticed dynamically spawned actors in sublevels were failing to...
When ALyraCharacter class is marked as ISpudObject and an override name is provided, in L_DefaultEditorOverview level (initial level selection map when you launch game), loading a quicksave results with player...
Makes it easier to extend UFlowComponent for project specific needs.
Not sure why those calls were not included in serialize functions.