Dongxu Li
Dongxu Li
@sand1024 The performance issue I mentioned was due to rendering millions of segments outside of the viewport. It was quite bad, making the program not responding. However, that was the...
@joshoreefe pushed a fix in master (2.2.2-alpha), if it works. The fix can be backported to the 2.2.1 branch
@Questions2000 It shouldn't be empty. Let's fix the plugins first.
@Koriego I pushed a fix in 2.2.2-alpha. Could test this issue again in both 2.2.2 and 2.2.1?
@NabilAKROUD The problem is snap indicator. For some reason(invalid settings), it's defaulted to none. Snapping works, as the snapped grid points are used for drawing, not the mouse point itself....
@srjmas It helps, if there's a simple procedure to reproduce this issue.
There was a feature request to use space bar to mean "activate the command line". When the command line is active, using the space bar to mean "Enter" is a...
The new hatching algorithm in 2.2.2 is still experimental, but it should be easier troubleshoot due to a better data structure design. Could you explain in more details on the...
Fixed loop validation: the loop validation was broken because the distance searching for end points has been limited to visible entities, but the hatch edges are not visible
Need to review for 2.2.2, which is using a new algorithm for loop processing.