Declan Valters

Results 30 issues of Declan Valters

## Summary CL has option to load in previous model state and being the simulation by initialising water depths, sediment matrix and flow vectors (although don't think flow vectors was...

Tom released some minor changes and bug fixes to CAESAR-Lisflood 1.9f. Should bring inline with HAIL-CAESAR code where possible/sensible https://sourceforge.net/p/caesar-lisflood/wiki/Update%20Notes%20%28details%20of%20revisions%20in%20CL%20versions%29/#19f ## 1.9f 11/9/2018 ### Overview - Minor changes to address...

enhancement

The `[x][y]` notation in places implies Cartesian-like coordinates, but elsewhere references to `imax` and `jmax` are used. (i.e. `[row][column]` matrix-style notation) Should pick one and be consistent, but best left...

refactoring

Changes part of `flow_route` where `tempslope` is set to the `edgeslope` parameter. Currently on `master` tempslope is set where `y` and `x` are `

eCSE project

It's time to have a proper testing framework for HAIL-CAESAR. Initially I'm thinking along the lines of a set of regression tests or functional integration tests for some standard test...

testing framework

This would be a nice feature, especially when considering standard results like the hydrograph output or water depths extent as a visual indicator of how changes affected the comparison to...

testing framework

This is the only place in the code where we check the leftmost + 2 grid cells to set tempslope, it would make it easier for the libgeodecomp refactor if...

question
eCSE project

This is not clearly worded -implies 0.02 is low and 0.005 is high...it's refering to the hydrograph peaks rather than the values of m themselves, hence the confusion....

documentation

Possibly add to documentation a brief explanation of how it works.

question

Segfaults here: where area is set to one at i=4020, y=1 (from gdb backtrace) From Freya's larger DEM mexico. (Sent to email for further debugging) ```cpp void LSDCatchmentModel::zero_and_calc_drainage_area() { //...

bug?