duzenko
duzenko
1. OpenGL ES 3.2 should be supported on Windows https://en.wikipedia.org/wiki/OpenGL_ES#OpenGL_ES_3.2_2 2. Isn't GLES merely a subset of GL?
1. Sorry, are you saying that the existence of Angle is an actual proof that ES is not supported on Windows? 2. This has nothing to do with WebGL or...
https://www.saschawillems.de/blog/2015/04/19/using-opengl-es-on-windows-desktops-via-egl/
https://github.com/glfw/glfw/blob/master/src/egl_context.c https://github.com/duzenko/GLBenchmark/blob/10210708d17a24438e871a1b075ca243836ed85e/GLBench.Windows/src/main.cpp Not sure what to say at this point. It seems Delphi is now dead and I must switch to C++. 
Fortunatey I'm done with github
@rpaschoal ?
@rpaschoal Is it still the case? What is the `dateSeen` for?
Nothing here works
The culprit seems to be the bottomPointsArray method. My workaround below: ``` - (NSArray *)bottomPointsArray { CGPoint bottomPointZero = CGPointMake(0, self.frame.size.height); CGPoint bottomPointFull = CGPointMake(self.frame.size.width, self.frame.size.height); NSMutableArray *bottomPoints = [NSMutableArray...
I needed to change the visuals so now my code looks like this ``` - (NSArray *)bottomPointsArray { CGPoint bottomPointZero = CGPointMake(0, self.frame.size.height); // CGPoint bottomPointFull = CGPointMake(self.frame.size.width, self.frame.size.height); CGPoint...