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C++/CUDA/Python multimedia utilities for NVIDIA Jetson

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I tried to use the following RPI camera with NX, Aftrer build this repo, when I run camera-viewer, I got the following error. How can I fix it? aaa@AAA:~/apps/jetson-utils/build/aarch64/bin$ ./camera-viewer...

Hello, i am developing a CV application based on jetson-utils. In my video pipeline i need to use at least one cv::cuda function that expects a cv::cuda::GpuMat as input/output. It...

I modified code in glDisplay but I can't how to get input from keyboard or mouse ``` #include "glDisplay.h" #include "glTexture.h" #include "glBuffer.h" #include "glCamera.h" #include "cudaFont.h" #include "cudaNormalize.h" #include...

Hi! I'm not sure if this is a bug or intended behavior. My initial expectation was to receive false in case of "full pipeline" to be able to give it...

What is the difference between camera viewer and video viewer? Support I am running on a robocar and I would like to run object detection on each frame, should I...

Hello, I have updated my jetson-utils clone today with the latest changes in `main` and `videoSource` started giving me problems. It seems like it can't get the frame from my...

https://github.com/dusty-nv/jetson-utils/blob/def4a04d023960781a44f9cd97fd1464093becf0/cuda/cudaRGB.cu#L103 This code is used for conversion between opencv mat and cuda RGBAf, but it doesn't take in to account the step, is this correct?

When running the cameraviwer, the camera was set to 1280x720 at 60 fps. However, in the viewer window, it showed 30fps. Why? Is that because the time to render it?

Hi! I'm working with a multicamera setup and my application needs a certain level of synchronization between frames from individual cameras. My cameras have a hardware synchronization feature but as...

I'm experimenting with the VPI API and was wondering do you plan to support it "natively" without the need to go through the `jetson.utils.cudaToNumpy()` hoops? It looks like the [`vpi.asimage(...)`](https://docs.nvidia.com/vpi/python/interoperabilities.html)...