Yevhen Babiichuk (DustDFG)
Yevhen Babiichuk (DustDFG)
>Thank you for sharing your project! If your aim is providing as fast as possible LLVM toolchain, I can recommend you check comments from [this](https://www.phoronix.com/forums/forum/software/distributions/1494741-cachyos-optimizing-more-packages-with-pgo-for-up-to-~10-better-performance) Phoronix thread. Especially take a...
>Actually, that's a clever option! I was thinking about it but didn't use it in my experiments. I am sure that this "trick" is worth to be documented in the...
> > Could you check if it works after deleting the `.godot` folder, which should reimport `icon.svg` as PNG? It looks like I also need to compile the editor itself...
Yeah it works now! About the "bug". At least if it is not too expensive for engine, I would like to know it is in the wrong/unsupported format rather then...
> Personally, I would make the WebP module a hard requirement for compiling Godot. You'll probably save more space by enabling WebP and using WebP-compressed images than you'd save by...
I am not going to do anything to update this PR. But it is not bad in IMO so I am not closing it... Over time some merge conflicts can...
It becomes really [popular on itch](https://itch.io/games/tag-godot/tag-open-source). It is number 4 in the list of games tagged with "Godot" and "Open Source". I am spaced out from Godot so I am...
Hmm... `JSON-RPC` can be used even inside the same process. Someone could use it for command pattern. Should it be considered as a part of networking category? It is even...
PNG is a driver not module 0_o
It seem that there is no way to know if module is enabled or disabled at run time, only in compile time with defines `MODULE_NAME_ENABLED`. Maybe there could be used...