dungeon007

Results 35 comments of dungeon007

Try gdi wine renderer for nglide apps or some ddraw wrapper. It is probably same bug like in: https://github.com/iXit/Mesa-3D/issues/336 Not solved yet, but at least have workarounds. Seems some sort...

Sure, you can edit registry per app to force gdi and else. Many ddraw wrappers also workarounding it, like dxgl, dxwrapper, many ddraw wrappers that come with some GoG games,...

These apps just missies front buffer it seems... dxvk with forced disabled flag like: d3d9.noExplicitFrontBuffer = False Also needs GDI renderer... maybe we are just missing something, maybe some quirk...

GTA SA 1.0 AFAIR, if not else, dislike vblank_mode 0 and 3 in relation to game frame limiter... https://www.pcgamingwiki.com/wiki/Grand_Theft_Auto:_San_Andreas Battlefield 2... recently spot that this happens even on Windows if...

Just a guess that a vblank is forced on or forced off, as sometimes that is not smart thing to do then default is none of these. Could be a...

I cant reproduce this on GCN 1.1 APU, if not fixed recently then random guess could be a LLVM, maybe DCC issue....

"Best guess is that the problem exists somewhere in radeonsi, but we're currently not sure what the problem is." Maybe something like this: "That kind of artifacts is usually due...

I replicated this weird issue, it works with wine default opengl wrapper or via dxvk/vulkan, just crashes instantly on start with gallium nine. Just to note how this seems to...

I mean it specifically fails here if nine, so "d3dadapter9.so" is compiled with -mfpmath=sse 🤣

Not sure how to ping devs, but lets try... ping @dhewg @axeldavy