duckdoom4

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I'll have a look at the scopes used by that theme. Maybe I can introduce some fallback scopes

@Savage1969 I'd love to help out and fix all the issues on your current project, but to do this I will need your help since I'm not having the same...

Hi all, please try 2.3.3. I added highlighting for the style statement and it's properties. I think that should fix most of these issues. There is still screen language that...

> 2.3.3 still broken. For testing simply open any RenPy native "tutorial" 's game folder and look at text tags, styles, etc. This way you aren't dependent folks to provide...

That's because the stats are a byte value. It has a possible range from 0 to 255. Anything higher than 255 and it will loop back to 0. Nothing we...

Ah sorry for the confusion. What I mean is that you can use `FlatBufferConverter.SerializeFrom()`. (I just checked, and that is the same code as the `Write` function you added). Edit:...

@drvictorvs If you can change that thing I mentioned I'll merge it in :)

FYI, 5 months ago I did actually look at that bug but I couldn't find anything wrong with the map editor. It's more likely related to our 'recent' fbs changes...

Thanks for the suggestion. I'll have a look at the renpy 8 documentation on this file type and see what I can do. I'm not sure if vscode will allow...

So reading up on the documentation, it seems that `*_ren.py` files are basically python files, with some doc strings that 'inject' renpy code. Assuming this is the case and no...