Paul Du Bois
Paul Du Bois
This overlaps #18 and addresses #9. This approach differs in that it uses a Unity-provided package for scheduling coroutines at edit time. It also includes worked examples of how to...
I'm trying to incrementally convert our codebase from coroutines to async/await. Doing it incrementally means a lot of "await " and "Task.AsIEnumerator()" to convert between the two styles at the...
1. In Visual Studio, add a preprocessor definition PROJECT_NAME="$(ProjectName)". 2. Note that the symbol PROJECT_NAME expands to a string literal inside your .cpp code. 3. Extensions -> Sourcetrail -> Create...
1. Put something like this in a VS C++ project ``` struct Foo { float x; }; void main() { static_assert(offsetof(Foo, x) == 0); } ``` 2. Create compilation db...
> > > import lupa > > > r = lupa.LuaRuntime() > > > r.globals().test == r.globals().test > > > False I can supply a patch that adds **richcmp** and...