Thai Pangsakulyanont

Results 165 comments of Thai Pangsakulyanont

Yeah I’m thinking about adding a flag to enable 3d WebGL based renderer. If possible, can you try [running a local version of Bemuse](https://github.com/bemusic/bemuse/blob/master/README.md#development) and update [scintillator/context.js](https://github.com/bemusic/bemuse/blob/7ec14efda6ceb672a31a5ecdf49f9adfc0175208/src/scintillator/context.js#L13) to use [PIXI.WebGLRenderer](http://pixijs.download/release/docs/PIXI.WebGLRenderer.html)?

Hi! Thanks for the report... You might have to clear your browser cache.

@ElijahZAwesome To play on iPad, please set your iPad to portrait mode. Then virtual keys should appear. Here is a video demo: https://www.youtube.com/watch?v=NmFYpgK1etc

Hey, thanks for the suggestion. Yes, I have planned to update the ranking system to have more data in it.

This makes it quite hard to add conditionals to code. Let’s use an __imperative builder__ instead. ```js export default (builder) => { const { skin, group, animation, keyframe } =...

Did you download the source tarball from the website or use git to clone the code? To successfully run the project I think you may need to use Git.

Use cases: Integration with messenging platform Live multiplayer lobby BMS previewer

Yup, that's the look of long notes in 3D mode for now. Suggestions are welcome, but since this game uses a 2d game engine, long notes has to be constructed...

Hello, The steps you described is correct! :) Can you post a screenshot of what happens when you `npm start`? Please note, that you also need to clone `bemusic/music` next...

The above error shows a bug in the project, so thanks for reporting! For the compiled version, you have to `ln -s /path/to/Bemuse/music /path/to/Bemuse/bemusic.github.io/music`. Please note that Bemuse also works...