Daniel Svensson

Results 90 comments of Daniel Svensson

This correctly prevents client exiting due to: `Error: GL_Upload8: image too big (dirt_grey01: 1024x1024)` As for fog, I'm not seeing those errors with NVIDIA 3080 at least, just says shader...

...and this fixes loading fog color from maps ```diff diff --git a/r_rmisc.c b/r_rmisc.c index 04dbf54b..05682bcd 100644 --- a/r_rmisc.c +++ b/r_rmisc.c @@ -192,9 +192,9 @@ static qbool R_ParseWorldspawn(const char* entstring, worldspawn_info_t*...

All rockettrails except blood (4, 5) are not drawn if fog is enabled, haven't checked other particle effects.

Particle trails no longer render when fog is enabled, haven't checked other particle effects so maybe more affected. Haven't had time to check why, and it's slightly outside of my...

The texture commit can be merged separately if you put this on hold, it works great.

Being able to declare jq transformations on the result right in the restclient file would be pretty cool!

Contrary to the comment above I value Gothams current minimal state and think it would be much wiser to continue focus on an interoperability-friendly contact surface that allows Gotham to...

...and update from a container pushed by some other task.

@posborne correct, but as the subject says, it gives me little help to interpret the documentation: https://docs.rs/sysfs_gpio/0.5.3/sysfs_gpio/struct.Pin.html#method.new So lets say I have CS connected to physical pin 24 on my...

Just found this project and got excited about the audit feature. I'm on macOS, and this happens. Only for the audit command however. Per earlier comments, I tried 1.6.10, and...