Andrew Cassidy

Results 28 issues of Andrew Cassidy

Current oriented bounding box implementation appears to always be returning true when checking for decal intersection. Either fix the oriented bounding box code or use AABBs

bug

Solution: write a simple script to parse the XML files and show all failures, and implement it into the travis build process examples of these XML files are [here](https://gist.github.com/drewcassidy/6e1bad0eda70b075dbe8).

![Imgur](http://i.imgur.com/I9FraOp.png)

Editor System

for example, in [Assembly-CSharp.csproj](https://github.com/Voxelgon/Voxelgon/blob/Develop/Assembly-CSharp.csproj#L89-L91), ``` xml /Users/drewcassidy/Documents/Github/voxelgon/Assets/System.Data.dll ```

Style

when changing state, the RCS jets will flicker.

Flight System
Artwork

If a wall has a neighbor intersecting it, so that the angle between them is 180 degrees, it generates an infinite mesh there Walls should never overlap. this is possibly...

Editor System

The RCS jets no longer apply a force when active

Flight System
Physics

Add a HUD and system of menus to the game

Feature
Artwork