Dave Reed
Dave Reed
> @bitwes what's actually the reason for using the `load()` function instead of referring to classes by name? Is it a Godot 3 thing? (I just started using Godot with...
Thanks for that context. I think you should be able to code how you see fit in your project. I wonder if Godot contributors would consider adding a scope hint...
We use VSCode with Godot, and when it's setup to do that you actually can't even view scripts in the built-in editor. If there's a way to get to your...
No we are just using GdScript with VSCode
Oh, that's disappointing to hear that there won't be GDScript support in VSCode? Are we crazy for using GdScript with VSCode? That I would have thought is a common configuration....
Ok thanks. We use VSCode because it's a superior code editor. The built-in Editor is great, but VSCode is just a much better experience.