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Reverse-engineered HLDS

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i successfully run the build on ubuntu. how to create a release package for linux? i can see in the workflow there are some commands but how to run that?

@s1lentq hello, review PR changes and feedback me.

Fix bug to fake players -> **sv_invalid_length** Disable message flooding in console -> **sv_msg_badread**

https://github.com/dreamstalker/rehlds/blob/d76b06dcc2d1c11867633b4f95a148f7db68f064/rehlds/engine/host.cpp#L454 https://godbolt.org/z/Mxbn36vdc

Type: Bug in original hlds

``` ./hlds_run: line 259: 1666515 Segmentation fault (core dumped) $HL_CMD email debug.log to [email protected] Sun Aug 21 21:52:48 CEST 2022: The server restarts in 5 seconds ``` ``` version Protocol...

ReHlds-3.13.0.801-dev ReGameDLL version: 5.26.0.668-dev meta list [ 1] Reunion RUN - reunion_mm_i386.so v0.1.0.137 ini Start Never [ 2] Revoice RUN - revoice_plus_mm.so v2.0.5 ini ANY Never [ 3] AMX Mod...

Type: Doesn't refer to ReHLDS

This PR enhance security by controlling the decompression of incoming network data buffer to avoid server hangs and another potential risks associated with zip bomb attacks. Added network security CVars:...

HLDS: Engine
Priority: Medium
Type: Bug in original hlds

Below there are some new functions Valve just added along with HL25 Update. - [x] OnGameRichPresenceJoinRequested - [x] UnsafeCmdLineProcessor ( Still needs tests ) - [ ] SetRichPresenceGameMode - [...

Implemented the Sleep_Pingboost4 function to achieve similar behavior to mm_insane 1 of the mmtimer metamod, since the function does not perform any further action, sleep is removed.

Useful to create a custom resource list when requested by a client or to allow multiple download url setup. Misspelled SendResources with AddResources