drakumus
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drakumus
> > > If GW2 moves to DX11 and drops DX9, or just makes DX9 a big pain to use, I will probably look at finishing the DX11 support in...
I tried the F key set first and then the other key profile. I didn't notice a green. I'll try again and see if I notice it this time.
> > > > d3d9.dll needs to be in the "bin64" subdirectory, not the directory containing gw2-64.exe > > MM is initializing properly now and it works great! I do...