Draco Chu

Results 5 comments of Draco Chu

Maintaining the pair has result serious memory leak in my game, can you explain what's the issue here? I need a workaround.

Not sure if this is the issue, but in my case, the collision went wrong if you scale the body after the body became parts of a compound. My solution...

Just found an issue using this method, setParts() using old parts can randomly result in broken vertices. Probably better off recreate the body... Seems inevitably resulting in a lot of...

I found the reason for the broken vertices. In Body.setParts() (line 406 to 410) ``` var vertices = []; for (i = 0; i < parts.length; i++) { vertices =...

> @dragonwhites I've also just started to get this issue while refactoring some code. I do think it's my code, but all the bodies do seem correct. But did you...