Results 76 comments of Lucas

Wouldn't a `-f secondary.cfg` given to authserver suffice btw? I mean, the maps folder is already read from the config? :)

As much as I like the idea, I dislike the idea of having a proprietary platform (such as discord) as a basis for this implementation. May I suggest that we...

The silent crash seems to always occur when someone is still playing on the server - one telltale sign of a crash is that the last message in server console...

Example of last output "before" crash: ``` [14:49:17] [log.slashcommand]Debug : Sending ContactDialog: "Hello, {HeroName}.....bzzt.....I mean Paragon. I am LuaBot. Here to assist you in testing the\n Lua scripting interface.Please select...

``` [22:52:48] [log.slashcommand]Debug : Sending ContactStatusList [22:52:48] Debug : Sending Server MOTD to Blarg [22:52:48] Critical: Failed to retrieve script func: player_connected [22:52:57] [log.slashcommand]Debug : "stuck" : "Resetting location to...

Last messages before silent crash: ``` [01:57:43] Debug : FriendsList has_friends: 0 friends_count: 0 [01:57:44] Debug : Scene Request: unkn1: 1, undos_PP: 0, current_map_flags: 1 [01:57:45] Debug : Received cookie...

We could even store this data in db, right?

I guess accounts with access level 9 ought to have the ability to remove accounts, as well as users ought to be able to remove their own accounts. But what...

> https://github.com/dracc/NevolutionX/blob/1015b98ce3aa009f0b0a3862505ec2dc47b6373f/Sources/dumper.cpp#L22 > > I'd argue that this line is not necessary, as `close()` calls `flush()` anyway. Is it placed there just for clarity? I'd argue `.close()` is unnecessary too....

> I'd be interested in a config sector, and eeprom dumper in the future perhaps you could abstract more? EEPROM dumper has been added. Dumping routines are small enough that...