dpanter

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> a comment in the other thread about removing libvulkan1 in Ubuntu @btegs, you should re-read that comment. Kisak didn't say remove, he said **re-add**.

Thanks for considering it. Appreciate the simple yet powerful application as an AppImage.

Something like this for a quick workaround? ``` custom_text=Session: exec=printf $XDG_SESSION_TYPE ``` ![Screenshot_20210613_143632](https://user-images.githubusercontent.com/14197392/121807516-c33ff580-cc54-11eb-9508-c9a748619be0.png)

Adding feedback from my own testing. [Steam system information Github gist](https://gist.github.com/dpanter/7ac9050fef342ccffd7f7df7257bc30a) 8700k, 1080ti 450.66, Siduction (Debian sid based) 5.7.16, KDE Plasma 5.17.5 - **3.7-8** (whitelist): game starts to a black...

Tested again with 5.13-1, same behavior as with 3.7-8 above. 8700k, 1080ti 455.23.04, Siduction (Debian sid based) 5.8.16, KDE Plasma 5.17.5 [System specs pastebin](https://pastebin.com/WZEGtvLG) [Proton log gofile.io](https://gofile.io/d/wIk1YX) [xsession-errors_2280.log attachment](https://github.com/ValveSoftware/Proton/files/5460709/xsession-errors_2280.log)

Hi, got a build error in Debian sid. `/usr/bin/ld: cannot find -lnvidia-ml` Guess I didn't have the proper .so file for some reason, but it was easily fixed. `ln -s...

Same issue with **GameHub-bionic-0.16.1-11-dev-61c225b-x86_64.AppImage**

So it's 2024, this issue remains unresolved. These two give the same error as described earlier: **GameHub-jammy-0.16.3-6-dev-0e3146a-x86_64.AppImage** (latest) **GameHub-bionic-0.16.2-6-dev-550226e-x86_64.AppImage** (latest bionic) Siduction (Debian sid base), `libglib2.0-0 2.78.3-1` Paste with full...

Running Siduction (Debian sid base) with Plasma Wayland 5.27.10, 6900XT, Mesa-git 24.1 Built `9567fb3` just now, chokes with the same error. ``` $ gamescope No CAP_SYS_NICE, falling back to regular-priority...

Checking in from the future, hoping for an update on the situation.