Doyub Kim

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@utilForever volunteered to work on this issue! @utilForever, currently `dev-v2-gpu` is the main dev branch for the v2 release. This contains new C++ APIs (such as new vector/matrix implementations) so...

@utilForever Also checking in to see where we're at on this. Thanks again for taking this effort!

Same as the other issue: @utilForever I am terribly sorry to hear that :( You should take a good break and not look at any codes. I will take this...

@utilForever I am currently working on unifying redundant 2-D and 3-D codes and this will introduce quite a lot of changes in the Python binding lib. If you haven't started...

@utilForever the latest dev branch is now merged into the `dev-v2-gpu` branch. This contains some breaking changes in Python APIs so you may need to adapt to it. What's the...

@utilForever thanks for the update!

Thanks for the update! Yes, that should be the target branch.

Thanks for reporting this. Regarding the 3rd party dependencies, I am actually considering switching from the submodule approach to Conan package manager. I can find Lyra in `conan-center` as well...

Hi @uljadberdica1000, If you want to adapt `particles2obj` in your code, you can copy and modify the functions from `particles2obj` as shown below: ```cpp void triangulateAndSave(const ScalarGrid3& sdf, const std::string&...