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建议:组件使用显示导入的方式,而不是使用全局/隐式导入 我所遇到的问题: 我想查看game的核心逻辑(如:键入内容后是如何检查答案是否正确,如何跳转下一题?) 然后根据文件名称找到了以下代码: `apps\client\pages\game\[coursePackId]\[id].vue` ```vue ``` 根据组件名称可以猜测关键组件应该是 MainGame 可是我在当前文件无法找到 MainGame 组件是在哪里定义的,我尝试全局搜索 MainGame 和 main-game 也没搜索到相关内容。 然后我猜测 MainGame 可能是注册成为了全局组件,于是查看了 app.vue ,然而还是没有发现相关线索。 我现在就很困扰,这个 MainGame 是在哪里实现的? 如果 MainGame 是在当前文件显示导入的,那么想查看该组件的实现就可以很容易定位到组件文件。
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I encountered the same issue when using markmap-lib. ```sh 🔴 ERROR | Build failed. To debug, run plasmo dev --verbose. 🔴 ERROR | Failed to resolve 'node:buffer' from './node\_modules/.pnpm/[email protected]/node\_modules/undici/index.js' 🔴...
> Hi [@dowithless](https://github.com/dowithless), could you make a minimal reproduction so we could take a look? minimal repo: https://github.com/dowithless/plasmo-cannot-find-module-minimal-reproduction Run the following commands: ```sh pnpm install pnpm dev ``` Then, the...
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For Chinese users, we’ve also added a Chinese version of the docs! Check it out here: https://stagehand.readme-i18n.com/zh