Doug Binks

Results 293 comments of Doug Binks

The number `393221` being output is not an error but the platform identifier, in this case decimal `` is hex `0x00060005` which is `GLFW_PLATFORM_NULL`, your selected platform. Note that error...

This looks like you have errors in your use of OpenGL rather than GLFW. The first two errors are from your use of [glVertexAttribPointer](https://registry.khronos.org/OpenGL-Refpages/gl4/html/glVertexAttribPointer.xhtml) and the third the [glDrawArrays](https://registry.khronos.org/OpenGL-Refpages/gl4/html/glDrawArrays.xhtml) which...

Looking at this along with #2404 the questions I'd like to raise about the returned monitor are: 1. Should the monitor returned correspond to the monitor which the window will...

Yes, I'd temporarily forgotten about that. Wayland will need a separate solution, so using a platform function pointer with most of them returning the generic window area / monitor area...

This seems reasonable - the compile options can be easily set by any end user of the library so adding a custom define seems unnecessary.

Thanks for the PR, but after some time I've decided to not accept this PR - `NDEBUG` is not always defined by compilers in release builds, and users can always...

> Do you have a way to set task worker thread affinity or exclusion list ? No, the only current exclusion list capability is the priority or pinned tasks. I...

Hi! Many thanks for submitting this PR. Adding Nintendo Wii & GameCube is impressive. We don't have either the equipment or bandwidth to maintain support for these platforms, and we...

The precompiled binaries distributed here are compiled with the defaults for each platform, so both X11 and Wayland are supported. https://www.glfw.org/docs/latest/compile_guide.html#compile_deps_wayland

Thanks, that's helpful. Note that many distros do not update GLFW regularly. GLFW doesn't expose how it's been compiled - it would need to install a generated header to do...