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render with GLTF Camera not work

Open wasabia opened this issue 2 years ago • 3 comments

Comparing in Blender and https://sandbox.babylonjs.com/, it doesn't seem to me like this camera is in the correct orientation:

Screen Shot 2022-09-27 at 9 00 12 AM

donmccurdy avatar Sep 27 '22 13:09 donmccurdy

image

image

image

blender and babylonjs vs three-gltf-viewer

@donmccurdy

wasabia avatar Sep 27 '22 13:09 wasabia

Thanks! I'll reopen this. I'm not sure what's happening yet, and whether it's a bug in the viewer, three.js, or simply a difference in adapting the glTF camera aspect ratio to the actual aspect ratio of the page.

donmccurdy avatar Oct 02 '22 22:10 donmccurdy