donizettilorenzo
donizettilorenzo
Bug still present in lastest beta.
Example: https://i.postimg.cc/FK9Yq9qK/Untitled.jpg that's the only way to get "C" on (customized) UltraPerformance, so you can see the mismatch I'm talking about
Thanks! Il giorno lun 10 apr 2023 alle ore 17:55 emoose ***@***.***> ha scritto: > AFAIK DLSS itself picks the preset to use based on the ratio being > rendered,...
Precisely Monstrous Parrot shows the last minion with a triggered deathrattle but doens't show the actual last-trigger deathrattle (GIVEN deathrattle vs native deathrattle)
No, it is there ( *the related package* )
Any update for the CS gamedata package so I can test the new OXR builds? Thanks!
OK, found the culprit: xpatch_openxray_plus not removed from "patches"
Found the culprit: the msaa alpha test (I've enabled it). Il giorno lun 27 gen 2020 alle ore 18:17 Xottab_DUTY < [email protected]> ha scritto: > "Yesterday build" isn't helpful. We...
Surely from the "new shaders" feature implementation/timings. It seems that the "classic" option in the menu disable the DoF AND the DoF permanent vignette but it keeps returning after loading...
Just let me try (it's the same monitor, simply connected with another input port to the iGPU :p )