Doğukan Köse

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@BlackStarMachine This problem is more related to game logic than terrain generation. You can search for "Floating Point Error" on this topic. The simplest solution for this problem is to...

Same issue. Here is the code: ``` Stack( children: [ Container( child: Card( child: Container( width: MediaQuery.of(context).size.width, child: Padding( padding: const EdgeInsets.only( top: 40, left: 16, ), child: ListView.builder( itemCount:...