socket.io-client-csharp
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socket.io-client implemention for .NET
Full Exception: System.Text.Json.JsonReaderException: 'The input does not contain any JSON tokens. Expected the input to start with a valid JSON token, when isFinalBlock is true. LineNumber: 0 | BytePositionInLine: 0.'...
hi We are investigating a problem where sending using EmitAsync seems slow to actually send the request, when we are making many requests. Is is possible get a version where...
CoreCLR Version: 4.700.21.26205 .NET Core Version: 3.1.16 Description: The process was terminated due to an unhandled exception. Exception Info: System.Threading.Tasks.TaskCanceledException: The operation was canceled. at System.Net.Http.ConnectHelper.ConnectAsync(String host, Int32 port, CancellationToken...
不好意思,英文太烂,只能用中文提issue了。 最近在测试3.0时,发现有个问题,想向您请教。 服务端是node "socket.io": "^4.0.1", 我的代码使用如下 ```cs socketClient = new SocketIO(host, new SocketIOOptions { Query = new Dictionary { { "token","token" } } }); socketClient.ClientWebSocketProvider = () => new ClientWebSocketManaged();...
hi. what should happen if the connection is aborted. I don't get any notification about it other than it fails when sending. I have enabled reconnect. Should that not try...
Hello, is there a way the client connect to the server using pooling then upgrade to websocket if it's available. The same way the js lib does ? Regards
Hi... I use SocketIOClient" version="3.0.3" in Desktop Application (VB.NET) This is my Code ``` Private Async Sub frmSocketIO_Load(sender As Object, e As EventArgs) Handles MyBase.Load Client = New SocketIO(sLINK_WAGW, New...
In Laravel echo there is a private channel and authorization option how can we handle it ?
Hello, I'm developing an Android and IOS app using Xamarin Forms. Like in [issue #212](https://github.com/doghappy/socket.io-client-csharp/issues/212) I get an error: > {System.Net.WebSockets.WebSocketException (0x80004005): Unable to connect to the remote server --->...
SocketIO client = new SocketIO("url"); client.ConnectAsync(); private async send(){ await client.EmitAsync("test", "message"); } this code is worked on Unity Editor bur didn't working android platform with this error sorry, i'm...