Doğan Ulus

Results 82 comments of Doğan Ulus

I have found the binary format `.glb` to be more practical as everything is packed in one file. I don't know if there is a use case requiring an explicit...

@yhamadi75 See the issue: https://github.com/esmini/esmini/issues/660 Esmini builds fine on Ubuntu Arm64 instances using the builder images from here: https://github.com/bounverif/esmini/pkgs/container/esmini The runtime image is not ready yet. I am open to...

@eknabevcc How do you understand Wheel_0_1 is different than the rest of the wheels? The OpenMaterial-3D standard defines the parent (wheel) and its two children (steering and steering_rotating) have transformations....

The blend files are available at our repo (https://github.com/bounverif/esmini-assets) Here is for `m1_audi_q7_2015`: https://github.com/bounverif/esmini-assets/tree/main/collections/bogazici/m1_audi_q7_2015 Here is for `m1_mini_countryman_2016`: https://github.com/bounverif/esmini-assets/tree/main/collections/bogazici/m1_mini_countryman_2016 I don't see a visual difference in the Blender object properties...

A new release here: https://github.com/bounverif/esmini-assets/releases/tag/20250601 Now I switched to empty axes for `Grp_Wheel_Steering` and `Grp_Wheel_Steering_Rotating` nodes. This leads to `osg::Group` nodes as children. This is uniform across all wheels. For...

> If you recognize that Y and Z position is wrong and are willing to fix those I haven't seen the problem yet, but I have to fix any model...

To fix brake calipers, I think the code needs to split the steering and rotating transformation. Then, - Apply steering transformation on `Grp_Wheel_X_X` nodes - Apply rotating transformation in `Grp_Wheel_Steering_Rotating_X_X`...

This picture shows what's wrong in the original `.osgb` files in the OpenX Assets August release. I see you use the `ModeltoBB` setting for the video, so they seemed fine...

It seems there is a relatively easy solution of setting `--use-world-frame` during conversion. ``` osgconv "$${fbx_path}" "$${output_path}" -o 90-1,0,0 --use-world-frame; osgconv "$${output_path}" "$${output_path}" -o -90-0,0,1 --use-world-frame; ``` Without this option,...

Now the [release](https://github.com/bounverif/openx-assets/releases/tag/20250821) includes the `osgb` conversion fix. I hope this will finally eliminate the need for the `ModeltoBB` property in the catalog. What about brake calipers?