Doğancan Kalıncı

Results 8 issues of Doğancan Kalıncı

**Environment:** - **Operating system**: Android (packaged via `python-for-android`/`buildozer`). The bug is architecture-specific. - **Python version**: 3.10.16 - **SDL version**: 2.28.5 - **PyGame version**: 2.6.1 - **Relevant hardware**: This is a...

bug

Hello, I am a game developer creating audio games for the blind. I use SDL to handle touch events and input boxes. However, I’ve encountered a few accessibility-related issues. When...

**Problem Description** The current `assemble_distribution` method in the `SDLGradleBootstrap` (and other bootstraps) copies the entire temporary build directory into the final `dists/` directory. This process works reliably, but it results...

need-analysis

Hello `python-for-android` maintainers and contributors, I'm opening this issue to inquire about the current release strategy. I've noticed that the last official release on PyPI was **v2024.01.21**, published back in...

need-discussion

**Summary** This issue proposes the complete removal of the `biglink` and `liblink` functionality from the python-for-android codebase. This build path appears to be a legacy mechanism that is no longer...

recipe

**Introduction** Hi P4A Maintainers and Contributors, First, I want acknowledge the immense complexity of the task python-for-android undertakes – enabling Python on Android, especially with compiled extensions, is a significant...

need-discussion

When building an app for the `ios` target, Buildozer ignores the `title` field in the `buildozer.spec` file for setting the application's visible name on the iOS home screen. Instead, it...

target-ios

Hello! I've been examining the kivy-ios toolchain and noticed that Python header files are being included as resources in the final iOS app bundle. I'm wondering if this is intentional...