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function riddleSubmit(answer) { if (!window.opener) { gE('#riddleanswer').value = answer gE('#riddleanswer+img').click() setTimeout(function () { goto() }, 300) } else { post(window.location.href, function () { setTimeout(function () { window.close() window.opener.document.window.location.href = window.location.href...

End of march 2019 release version of firefox will automatically stop the riddle alarm from playing. To fix it, https://hacks.mozilla.org/2019/02/firefox-66-to-block-automatically-playing-audible-video-and-audio/ refer to the above site. or, Click the site information...

不知道作者还在不在更新,有一些想法想实现 - 脚本: hvAutoAttack - 类型: 建议 - OS: Windows 10 - 浏览器: Firefox 64.0.2 (64 位) - 扩展: Tampermonkey v4.8.5847 - 意图: 希望在掉落检测中能添加对应装备的名称显示,例如掉落检测为Magnificent,我希望能显示每个magnificent、Legendary、peerless装备的全称

我如果想要在低於一定的血量後 施放治療要如何設定 教學看不懂

- 脚本: [HV]AutoAttack - 类型: `建议` 感谢作者,脚本很给力。但是,我不给力……打GF的时候,经常上不完imp就挨揍。我却想,能不能设定某层开始,按原来的轨迹先imp三下,然后在没有上完imp的情况下,先打一发,打完一发再把imp上完这样?

hvAutoAttack Windows 10 Tampermonkey, Firefox 62.0.2 Hello, I'm not sure if this is a bug or not, but I cannot get any of my skills to work for dual wielding...

Can we have an advanced configuration example ? I reset chrome a few times and I always found myself with a empty configuration. Can you give examples of configuration please...

My settings are following: {"version":"2.90","lang":"2","channelSkillSwitch":true,"buffSkillSwitch":true,"skillSwitch":true,"hp1":60,"mp1":70,"sp1":75,"attackStatus":0,"pauseButton":true,"pauseHotkey":true,"pauseHotkeyStr":"F10","pauseHotkeyCode":121,"notification":true,"riddleRadio":true,"encounter":true,"middleSkillCondition":{"0":["oc,3,60"]},"highSkillCondition":{"0":["oc,3,120"]},"turnOnSS":true,"turnOnSSCondition":{"0":["monsterAlive,3,6","oc,3,220","sp,1,20"],"1":["bossAlive,3,1","oc,3,200","sp,1,20"],"2":["roundType,5,\"ba\"","oc,3,60","sp,1,20","bossAlive,5,0"],"3":["oc,1,230","sp,1,70"]},"turnOffSS":true,"turnOffSSCondition":{"0":["monsterAlive,4,3","roundLeft,1,1","bossAlive,4,1","oc,4,150","roundType,5,ar"],"1":["bossAlive,3,1","hp,1,80","oc,4,100"],"2":["roundType,5,\"ba\"","bossAlive,3,1","oc,2,20","sp,2,30"]},"focus":true,"focusCondition":{"0":["mp,4,80","monsterAlive,4,2","oc,1,30","hp,3,80","roundLeft,3,2","roundType,6,\"rb\""]},"delayAlert":true,"delayAlertTime":30,"delayReload":true,"delayReloadTime":10,"riddleAnswerTime":3,"staminaLose":5,"staminaPause":true,"staminaWarn":true,"idleArena":true,"idleArenaTime":5,"idleArenaLevels":"10,20,30,40,50,60,70,80,90,100,110,120,130,140,150,165,180,200,225,250,300","idleArenaValue":"1,3,5,8,9,11,12,13,15,16,17,19,20,21,23,24,26,27,28,29,32,33","arLevel":{"1":true,"10":true,"20":true,"30":true,"40":true,"50":true,"60":true,"70":true,"80":true,"90":true,"100":true,"110":true,"120":true,"130":true,"140":true,"150":true,"165":true,"180":true,"200":true,"225":true,"250":true,"300":true},"idleArenaGrTime":10,"repairValue":0,"autoFlee":true,"fleeCondition":{"0":["hp,4,70","mp,4,10","monsterAlive,3,2","oc,4,25"]},"staminaLow":30,"delay":200,"delay2":30,"itemOrderName":"Cure,HP,MP","itemOrderValue":"311,11195,11295","itemOrder":{"Cure":true,"HP":true,"MP":true},"item":{"Cure":true,"HP":true,"MP":true},"itemCureCondition":{"0":["hp,4,60"]},"itemHPCondition":{"0":["hp,4,60","mp,4,30"]},"itemMPCondition":{"0":["mp,4,20","oc,4,30","monsterAll,3,5"]},"channelSkill":{"Pr":true,"Re":true},"channelSkill2":true,"channelSkill2OrderName":"Re,Pr,Cu","channelSkill2OrderValue":"312,411,311","channelSkill2Order":{"Cu":true,"Pr":true,"Re":true},"buffSkillOrderValue":"Ha,Pr,Re,SL,SS,He","buffSkillOrder":{"Pr":true,"SL":true,"SS":true,"Ha":true,"He":true,"Re":true},"buffSkill":{"HD":true,"MD":true,"SD":true,"Pr":true,"SL":true,"SS":true,"Ha":true,"He":true,"Re":true},"buffSkillHDCondition":{"0":["hp,4,70","_isCd_11191,4,0"]},"buffSkillMDCondition":{"0":["mp,4,80","_isCd_11291,4,0"]},"buffSkillSDCondition":{"0":["sp,4,60","roundLeft,1,1","_isCd_11391,4,0"],"1":["roundType,5,\"rb\"","sp,4,60","_isCd_11391,4,0"],"2":["sp,4,60","bossAlive,3,1","_isCd_11391,4,0"]},"buffSkillPrCondition":{"0":["mp,3,10","_isCd_411,5,0"]},"buffSkillSLCondition":{"0":["mp,3,10","_isCd_422,5,0"]},"buffSkillSSCondition":{"0":["sp,1,30","monsterAlive,3,3","mp,3,30","_isCd,423,5,0"],"1":["sp,1,30","bossAlive,3,1","mp,3,30","_isCd,423,5,0"]},"buffSkillHaCondition":{"0":["mp,3,30","_isCd_412,5,0"]},"buffSkillHeCondition":{"0":["mp,3,70","_isCd_431,5,0"]},"buffSkillReCondition":{"0":["mp,3,10","_isCd_312,5,0"]},"debuffSkillTurn":{"Sle":0,"Bl":0,"Slo":0,"Im":0,"MN":0,"Si":0,"Dr":0,"We":0,"Co":0},"skillOrderValue":"OFC,T1,T2,T3","skillOrder":{"OFC":true,"T3":true,"T2":true,"T1":true},"skill":{"OFC":true,"T3":true,"T2":true,"T1":true},"skillOTOS":{"OFC":true},"skillOFCCondition":{"0":["monsterAlive,1,5","oc,3,200","bossAlive,5,0","_isCd_1111,5,0"]},"skillFRDCondition":{"0":["bossAlive,1,10","oc,1,250"]},"fightingStyle":"2","mercifulBlow":true,"skillT3Condition":{"0":["oc,3,50","_isCd_2203,5,0"]},"skillT2Condition":{"0":["oc,3,90","_isCd_2202,5,0","_isCd_1111,1,0"]},"skillT1Condition":{"0":["oc,3,120","_isCd_2201,5,0"]},"audioEnable":{"Defeat":true,"Riddle":true},"audio":{"Defeat":"Lost battle","Riddle":"Riddle encountered"},"weight":{"Sle":5,"Bl":3,"Slo":3,"Im":-5,"MN":-4,"Si":-4,"Dr":-4,"We":-4,"Co":-1,"CM":-5,"Stun":-4,"PA":-4,"BW":-4},"ruleReverse":true,"dropQuality":"0","roundNow":"79","roundAll":"110"}

1.盾战风格下希望能为t2添加一个是否 **只**攻击 眩晕敌人的选项 2.同样的 希望t3也能选择强制 **只**攻击 流血且hp

- 脚本: `hvAutoAttack` - 类型: `建议` 感谢你提供的脚本,使用後我有些建议: 现在的Imperiled all enemies功能并不能设置任何使用条件,包括total condition也不适用,希望能增加使用条件。并且希望能为此功能增加One round only spell x time等的设定,让imperil的使用次数设置上限。 另外就是希望能增加指定某个怪物名字的条件,比如指定树场丶RB场优先攻击monster name="Yggdrasil";SG场和attackStatus=Divine/Forbidden的情况下,不imperil 3个Schoolgirls: Mikuru Asahina, Ryouko Asakura, Yuki Nagato。