Rodney
Rodney
The issue here is not that Steam is a flatpak, but that the Steam SDK in SamRewritten seems to be outdated. I've replaced the `libsteam_api.so` locally, and added a check...
Well, I managed to sort of get it working. Firstly, the SDK needs updating and built against the new version. Then, it was necessary to copy the binary and data...
I've found this through my attempts at trying to convert my PS3 save games over to Steam, on Linux. It seems this is unlikely to get merged (the PR has...
The segfault is because cl.h has CL_VERSION_2_0 defined, and this is wrongly used as an #if guard in amd_gpu/gpu.c which results in 2.0 call being made always, despite the ICD...
The header file comes from "opencl-headers" package. I don't see any other cl.h on my system, or any other mesa-specific opencl dev package.
> would it be possible to try the proposed CMakelist from this Pull Request to your projects? Does it affect you in any way? Had to make a few other...
> @dobey If you need static library, please set -DBUILD_SHARED_LIBS=OFF. Please see the README.md of changed. Yes, I understood this. What I meant was, is that it's not clear from...
> If you do not want to change, please comment the following line: OK. This is problematic. Even when I have done `set(BUILD_SHARED_LIBS OFF)` in my `CMakeLists.txt` before including the...
Sorry, I've been very busy and haven't been able to look deeper into this again, but please do not merge this yet. I don't need to be having headers and...
> > Sorry, I've been very busy and haven't been able to look deeper into this again, but please do not merge this yet. I don't need to be having...