Dan Field
Dan Field
It might be possible to get it working with Linux arm64 using WSL somehow, but that's likely a pretty significant effort (and still requires us to build and ship binaries...
It'd probably be helpful if we had marketshare information on those. FWIW, this same issue will impact running Flutter applications on such machines. I've also seen some articles suggesting Microsoft...
Discussed this offline, but we'd want this available for all platforms - that said, if we start with web first that's fine.
I get a somewhat useful log by commenting out this line: https://github.com/flutter/engine/blob/85958c2eaa90eae2f884d40c9fc552f3bb37e2d2/impeller/compiler/compiler.cc#L438 (and line 440 below it of course).
Opened a patch in the engine to include the requested size in the error message. One option we might have here is to create a software backed image if the...
> > I do not have the device I used to reproduce the bug for the time being. > > It's been mentioned issue can be reproduced on emulator, have...
If this is happening with Google maps, it's also remotely possible that it's related to https://github.com/flutter/flutter/issues/120815
> > I'd like to understand why the current code isn't working better, added a comment to the issue as well. > > The main reason here is that once...
The point of the live image cache is that if anything in the render tree is still holding a reference to the image, it stays alive and can be more...
We're not taking the stroke width into account when setting the texture coords. We're also missing test coverage for this :)