Dan Field
Dan Field
I've found `svgcleaner` to be pretty good at cleaning a lot of that stuff up and compressing the SVG down a bit further. If you have a build rule set...
Ahhh yes you are right.
....the other option is of course to just support font-face :)
This is a bug, but I'm not entirely sure about the best way to fix it. The error text is misleading. Percentages are not supported in a bunch of places...
I'm not opposed to this, but I'm also not sure when I'll get to it right now. I'd be happy to review a PR - it's probably a pretty straightforward...
It would probably help to have a full reproduction. There are some issues on iOS with Flutter at this point related to shader cache warmup, unrelated to SVG, which could...
Is this lag only happening on iOS, or Android/desktop/web as well?
If it's only happening on iOS, I'm almost certain this bug would be resolved by flutter/flutter#60267
(particularly if you see this lag go away when using a version of Flutter before we landed Metal support on iOS)
@naamapps - does the lag happen on a second run of the same application? The very first time may involve compiling some new shader previously not used, which can cause...