dmegue
dmegue
Removing `implementation 'com.google.ar:core:1.14.0' `from `Babylon build.gradle` fixed the issue for now. Playground scene is running with no issues whatsoever.
Hi @CedricGuillemet the one i removed was the one @ryantrem linked above >https://github.com/BabylonJS/BabylonReactNative/blob/master/Package/Android/build.gradle#L80. That's the one @dmegue tested removing in their project. >
Facing the same issue as @pingumen96, was anyone able to find a workaround?
For anyone trying to get it to work along with react-three-fiber: ``` import { Canvas, useRender, useFrame, useUpdate, useThree, useResource, useLoader, } from "react-three-fiber/native"; const Test: React.FC = () =>...