Diego Marcos
Diego Marcos
Would be very useful for testing to be able to control the application directly with mouse and keyboard. Both the headset and controllers. Probably disabled by default so it doesn't...
I can add / remove meshes but cannot change the size of an existing one. My understanding is that the geometry of detected meshes can change during an immersive session...
I was expecting to find the implementation in this repo. Thanks! Looking forward to contribute.
Is this good? @vincentfretin @mrxz
Thanks for all the hard work. Sorry for the issue. Not sure how to reach out devs otherwise. Noticed that the model view and projection matrices are passed manually into...
Last big item for 1.7.0 release. Still work in progress. Based on https://github.com/quadjr/aframe-gaussian-splatting implementation I adapted style, made a few minor tweaks and commented thoroughly. I still don't fully understand...
Worth experimenting give we have webgpu initial support on 1.7.0 https://toji.dev/2025/03/03/experimenting-with-webgpu-in-webxr.html
`buffer`, `debug`, `deep-assign`. Goal is to clean up all external dependencies so we can eventually enable `no-build` A-Frame
Open chrome dev tools. In the inspector one can click and remove an entity but undo (ctrl/cmd - z) doesn't restore the entity.