Daniel Lutton

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good idea @otopba, I'll see if there is a way to put that around a try/catch

@callmejm do you have any additional information on this issue? Is this happening on a real device or an emulator and what kind of device/emulator are you using? What's the...

@985211yyg thank you for the information, I'll attempt to replicate the issue.

@menezes85 did you retrieve the list of languages and/or run isLanguageAvailable to see if that language is supported on the device's TTS engine?

@sylvainjack this plugin uses the native apple TTS package when building for iOS. You'd have to use a supported voice on the device to sample what it would sound like....

@WillowWisp unfortunately I don't believe this is a bug although it may seem like it. Apple's AVSpeechSynthesizer uses a BufferCallback which buffers while it's playing. The length of the speech...

@WillowWisp unfortunately it's not meant to be ran concurrently, you'd have to await each one individually.

@WillowWisp most TTS services aren't meant to run concurrently, at least I can't think of a situation where you'd want to play TTS concurrently. SynthesizeToFile is probably the only thing...

@falahgs have you tried running `flutter pub get` and `flutter clean` before running?

@jporrinoclapps I'm already looking into the issue as it's related to the same error mentioned in #260