Darren Kaste
Darren Kaste
@setzer22 > Creating a new class requires an editor restart > But even worse: Adding or removing properties also requires an editor restart This isn't exactly true (in my experience...
v4.3.dev.custom_build [fe01776f0] The docs load properly upon starting the editor, but the classes completely disappear from search once the GDExtension is reloaded. The docs pages stay open in the script...
Probably a duplicate of https://github.com/godotengine/godot/issues/72728
I think this happens when the number of running services drops to zero, even if temporarily for a restart. For example, if you start two services but one exits due...
If you enable the Edge backend (`web-view = { version = "*", features = ["edge"] }` in Cargo.toml) you can use the standalone [Edge DevTools app](https://docs.microsoft.com/en-us/microsoft-edge/devtools-guide). This enables you to...
Will we want a "forward+" renderer, a "mobile" renderer, or both? Unfortunately, I think the answer is "both". This will put Godot in the very uncomfortable position of having to...
I'm not sure WebGPU exposes any kind of truly unique identifier for resources. The only decent solution I can think of is to remove the cache, use WGPUBindGroup as ImTextureID,...
That sounds like a reasonable solution. I'm new to WebGPU as well, so that didn't even occur to me. It might be worth supporting multiple bind groups for "chunks", since...
Doesn't that kind of defeat the purpose of watch mode? In a typical development workflow you may cause errors in the container that cause it to terminate. Then you would...
After a little investigation, I realized that I wasn't properly using `exec` in my entrypoint scripts. Correcting that seems to have fixed my problems.