reassembler
reassembler
You mean the ability to drag resize the window, as opposed to manually choosing the scale in the settings? It should be possible. One for the future todo list.
@bni Update this thread when you're done. Maybe we can integrate into the main codebase this time round. I am likely to have some downtime in the coming weeks.
If you have time, would you mind trying a straight compile of the latest code in master. And let me know if Linux still has a segmentation fault?
Hello. Sorry for the slow response. I've been quite busy with a new job. This would be fantastic if you could!
@prb28 I can confirm from a quick test that unchecking "All Exceptions" has fixed the issue and I can debug. Awesome.
@grahambates Thanks Graham. Also just wanted to say a massive respect for the work you've done on this project. It's been a real joy to code with - given I've...
@prb28 Hello - sorry for the delay. Just gave the pre-release a quick test. Run without debugging -> I can compile and launch in UAE. Start debugging -> causes some...
> @djyt @howprice can you try this workaround? [#284 (comment)](https://github.com/prb28/vscode-amiga-assembly/issues/284#issuecomment-1925943609) @prb28 I can confirm from a quick test that unchecking "All Exceptions" has fixed the issue and I can debug....
I haven't tested CannonBall with a wheel for a little while. In the coming weeks, I'll grab my racing wheel (it's in the loft) and see if something has broken....
Yes, the old build is 32 bit and SDL 1. I will aim to investigate in the coming weeks. Ideally, I'd like to nuke the Direct X code and move...