djrain
djrain
There seems to be no way to have uniform width edges with few points when welding is enabled. Having one far-off vertex results in a strongly thinning edge: ![Screen Shot...
**Goost and Godot version:** Godot 3.3.2-stable + Goost 1.0-stable **OS/platform/device including version:** 2020 Mac Mini (M1) macOS Big Sur **Issue description:** Downloaded Godot + Goost (macOS standard 64-bit) for the...
**Goost and Godot version:** Godot 3.4 stable + Goost 1.1 **OS/platform/device including version:** macOS Big Sur 2020 Mac Mini M1 **Issue description:** I've been using Goost 1.0 with Godot 3.3.2...
Hey, so I'm new to all the IAP stuff. Trying to implement for Godot 3.5.2 using 2.0-rc1. But I'm very uncertain, seems like the docs aren't up to date and...
### Godot version 3.6 beta 1 ### System information iOS 16, GLES3 ### Issue description Discussion started in #32139 but now seems like a separate issue. I believe #69200 fixed...
Saving configs and sessions in the project folder is problematic when working collaboratively, it causes conflicts since different team members have different scripts open and cannot use different saves. It...
Hi, I'm finding the plugin quite useful, thanks for sharing it! The only thing I'm kinda missing from the default view is the script temperature feature. It made it much...
### Describe the project you are working on games ### Describe the problem or limitation you are having in your project When debugging or optimizing I often need to know...
### Tested versions - reproducible in: 4.3 - NOT reproducible in: 4.2.2 ### System information macOS ### Issue description Using the "split segment" tool to add a point to the...
### Tested versions Reproduced in 4.3 stable, 4.2.2. stable (haven't tested other versions) ### System information macOS, Windows ### Issue description We noticed our game having serious intermittent stutters in...