aaaaxy
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A nonlinear 2D puzzle platformer taking place in impossible spaces.
Generic NES-like controller always holds down left, and --gamepad_override doesn't seem to fix it
I have a generic NES-like controller branded "retro power" that the game interprets as always holding down left. The controller works fine in AntiMicroX and Taisei, but for some reason...
This seems good: https://pkg.go.dev/golang.org/x/text/message For menu and game code strings, we can use p.Sprint() directly and the extractor should just work; for in-game stuff, however, we need to write a...
Not everyone can or is willing to enable ADB debugging (ie. they are not technically savvy, or they are using a locked down custom ROM such as CalyxOS), so an...
The following localization files have been updated: Parameter | Value ---- | ---- Source File | assets/locales/game.pot Translation File | assets/locales/ar/game.po Language Code | ar Transifex Project | [AAAAXY](https://app.transifex.com/aaaaxy/aaaaxy/) Transifex...
While holding a gamepad button, touching the screen causes the button to remain pressed even if actually released. Cause yet unknown.
Based on the current user base, Spanish is a language worth adding to the game. This can be done here: https://transifex.com/aaaaxy/aaaaxy As I do not speak Spanish, I am filing...
Based on the current user base, French is a language worth adding to the game. This can be done here: https://transifex.com/aaaaxy/aaaaxy As I do not speak French, I am filing...
Bumps [github.com/hajimehoshi/bitmapfont/v3](https://github.com/hajimehoshi/bitmapfont) from 3.0.0 to 3.1.0. Commits 1827d0d release v3.1.0 646c6fb example: fix a test flag usage 6de15fd all: bug fix: wrong glyphs were used 253608d _gen: change the order...
Right now I am building with Go 1.20. The game is known to work fine in Go 1.22. Main caveats: https://go.dev/doc/go1.20 * Go 1.20 is the last release that will...
## Problem In King's Cross, the game sometimes suddenly stops responding to the space key; pressing Escape does not fix this. After restarting the game, it becomes active again. The...