ditiem-games

Results 5 comments of ditiem-games

I think it is the same bug I was about to report. This is the backtrace from Visual Studio in Windows: ![image](https://github.com/godotengine/godot/assets/124758343/b60c30bb-db86-4e24-a3b9-89f11451ff0e) And here is the place: ![image](https://github.com/godotengine/godot/assets/124758343/b6dda157-36e8-47b2-a56c-a1f675055f7d) Is there...

> removing a level scene that had a subviewport that shared the world2d with the main viewport, now when i switch levels i also replace the main viewport world2d with...

Hey @huwpascoe, thank a lot for catching that. It is not in the CanvasModulate documentation (it should be added), so I used that node only for fade-in and fade-out the...

Here we go: https://github.com/godotengine/godot-proposals/discussions/10307

Thanks @clayjohn a lot. The shader plus some other tricks made it possible. But it is nothing intuitive, specially in the shader where all they layer information from the lights...