RenderStream-UE
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Frontplate Alpha Issues
- Unreal Engine version 5.03
- Disguise r22.2.2
- RenderStream 1.29 and 1.30
While working with the RenderStream plugin I've come across a few different projects that have alpha issues on the front plate. (Attached image)
I have gone through the show flags and tested turning them all off and on. Disabling the flag for Fog removes the white from the bottom half, and disabling Atmosphere removes the 'sky' from the top half, but do not result in an alpha.
I even copied the settings, UE/D3/RenderStream versions, and projects and get conflicting results. While running on my personal machine, the front and back plate show correctly, with the alpha. (Second image attached) However when I attempt the exact same process on an actual XR stage with the VX machines, I get the incorrect alpha layer.
I'm really not sure if there's something I am just missing when going back and forth double checking the settings or if it's a possible bug that only occurs on specific projects and machines.