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UE5 support

Open alt- opened this issue 3 years ago • 2 comments

I know you don't plan on officially supporting UE5 until it's released by Epic, but it would be good to get the ball rolling and share issues with the current early access releases.

I created a branch and release at https://github.com/alt-/RenderStream-UE/ but ran into some issues:

  • the MD5 hashing in RenderStream.Build.cs appears to be missing an assembly reference Commented it out for now.
  • d3 tries to launch UE4Editor.exe instead of UE5's UnrealEditor.exe I worked around it by renaming the executable, but hopefully d3 can be updated to support the new executable name.

alt- avatar Aug 30 '21 14:08 alt-